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Tag in Bananaland! (2021) is a cute and casual tag video game, designed for up to 4 players using local multiplayer.

Our team's design goal was to bring the feeling of playing on a playground to computer screens. We used unique obstacles; a hand-drawn art style; silly sound effects; and upbeat music to create this playful atmosphere.

I worked on animation, UI, art, and game design for this project. Our team used Unity as our game engine.

The game can be downloaded and played here.

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Pushing Your Buttons (2021) is a single-player puzzle game, where the player interacts with red and blue buttons to open doors and reach their goal at the end of the level.

The game has very simple and elegant mechanics, but I have used them in complex ways to create interesting puzzles in the level design.

I designed, programmed, and created the art for this game. I used Unity as my game engine.

The game can be played online here.

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Real Soccer (2021) is a funny soccer video game. The game is heavily inspired by “QWOP” and “Goldeneye”. Our goal was to 

make the game's controls are so hard to use, that they resulted in derpy, chaotic, and humorous gameplay. 

I worked on project management, concept art, UI, particle effects, and game design for our project. We used Unity as our game engine.

The game can be played online here.

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Travis Trails and the Tale of the Treeteller’s Treasure (2020) is an action adventure RPG about a ranger named Travis Trails who is tasked with recovering a stolen gem.

This was a particularly fun game to make, because I created Travis Trails as a character a long time ago. It was really satisfying to be able to take my old character design ideas, and express them through this game.

I designed, programmed, wrote, and created the art for this game. I used Gamemaker Studio 2 as my game engine.

The game can be played online here.

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Wow Nice Teeth (2021) is a casual simulation game, where the player’s goal is to clean their teeth.

 

The twist of the game is that the controls frequently get their functions reversed, which makes the game a lot harder to play than it looks. It is a really fun game to watch other people play, as players often laugh at themselves due to how bad they are at playing it.

I designed, programmed, and created the art for this game. I used Gamemaker Studio 2 as my game engine.

The game can be played online here.